1.Visual Studio Code 2022 setup with the following modules/dependencies:
.NET desktop development
.Desktop development with C++
.NET Multi-platform App UI development
.C++ profiling tools
.C++ AddressSanitizer
.Windows 10 or 11 SDK (10.0.18362 or Newer)
.Unreal Engine installer
2.Testing against working setup with creation of empty C++ game template
to ensure that version of Unreal engine is compatible with the VSC IDE
3. Change BP into C++, by creating an empty C++ class actor
this will automatically run the project in the VSC IDE
4. Unreal Project setup

correct level must be assigned for the application

customisation of the project to make it branded and bespoke

shipping – for release and sharing of the updates
* it throws error and fails to compile unless the following are disabled:
“Settings”,
“XRCreative”,
“VirtualScouting”
developer for debug node
Final packaging of the app:
Sensors need to be calibrated before final export
Be sure to update the correct COM port for Arduino inside the Unreal Blueprint, otherwise pack